Navigation
BlueprintAPI > BlueprintAPI/GeometryScript > BlueprintAPI/GeometryScript/MeshEdits
Apply Append Transform to Append Mesh and then add its geometry to the Target Mesh. Also combines materials lists of the Target and Append meshes, and updates the output mesh materials to reference the combined list.
Target is Geometry Script Library Mesh Basic Edit Functions
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target Mesh | |
| object | Target Mesh Material List | |
| object | Append Mesh | |
| object | Append Mesh Material List | |
| transform | Append Transform | |
| boolean | Defer Change Notifications | |
| struct | Append Options | Control how details like mesh attributes are handled when one mesh is appended to another. |
| boolean | Compact Appended Materials |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | Result Mesh Material List | |
| object | Target Mesh |