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BlueprintAPI > BlueprintAPI/GeometryScript > BlueprintAPI/GeometryScript/MeshEdits
Adds a triangle (Vertex ID triplet) to the mesh and updates New Triangle Index with the resulting Triangle ID.
Target is Geometry Script Library Mesh Basic Edit Functions
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target Mesh | |
| struct | New Triangle | |
| integer | New Triangle Group ID | |
| boolean | Defer Change Notifications |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| integer | New Triangle Index | |
| object | Target Mesh |