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BlueprintAPI > BlueprintAPI/GeometryScript > BlueprintAPI/GeometryScript/Math > BlueprintAPI/GeometryScript/Math/VectorMath
Transform each vector in VectorList, and store in VectorList.
Target is Geometry Script Library Vector Math Functions
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| struct | Vector List | |
| transform | Transform | |
| boolean | As Position | Whether to treat input as positions or vectors (if vectors, will ignore the Transform's translation part) |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |