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BlueprintAPI > BlueprintAPI/GeometryScript > BlueprintAPI/GeometryScript/Math > BlueprintAPI/GeometryScript/Math/VectorMath
Compute (Constant * A) for each element A is the Scalar List, and the result is stored in the original Scalar List.
Target is Geometry Script Library Vector Math Functions
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| real | Constant | |
| struct | Scalar List |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |