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BlueprintAPI > BlueprintAPI/GeometryScript > BlueprintAPI/GeometryScript/Materials
Sets the Material ID of all triangles in a mesh to the values in an input Index List.
Target is Geometry Script Library Mesh Material Functions
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target Mesh | |
| struct | Triangle Material ID List | |
| boolean | Defer Change Notifications | if true, the UDynamicMesh does not emit a change event/signal for this modification. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | Target Mesh |