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BlueprintAPI > BlueprintAPI/GeometryScript > BlueprintAPI/GeometryScript/Materials
Enables per-triangle Material IDs on a mesh and initializes the values to 0. If Target Mesh already has Material IDs, this function will do nothing.
Target is Geometry Script Library Mesh Material Functions
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target Mesh |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | Target Mesh |