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BlueprintAPI > BlueprintAPI/GeometryScript > BlueprintAPI/GeometryScript/Materials
Resets all Material IDs on a mesh to the given ClearValue, or 0 if no ClearValue is provided. If Material IDs are not already enabled on the Target Mesh, this function will first enable them and then set the value.
Target is Geometry Script Library Mesh Material Functions
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target Mesh | |
| integer | Clear Value |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | Target Mesh |