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BlueprintAPI > BlueprintAPI/GeometryScript > BlueprintAPI/GeometryScript/ListUtils
Updates the value of the FVector stored in the Vector List at the specified location. If the Index is invalid, the operation will fail and bValidIndex will be set to false.
Target is Geometry Script Library List Utility Functions
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| struct | Vector List | |
| integer | Index | |
| vector | New Value |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Is Valid Index |