Navigation
BlueprintAPI > BlueprintAPI/GeometryScript > BlueprintAPI/GeometryScript/ListUtils
Updates the value of the FVector2D stored in the UV List at the specified location. If the Index is invalid, the operation will fail and bValidIndex will be set to false on return.
Target is Geometry Script Library List Utility Functions
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| struct | UVList | |
| integer | Index | |
| vector2d struct | New UV |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Is Valid Index |