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BlueprintAPI > BlueprintAPI/GeometryScript > BlueprintAPI/GeometryScript/Collision
- Transform simple collision shapes *
Target is Geometry Script Library Collision Functions
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| struct | Simple Collision | |
| transform | Transform | |
| struct | Transform Options |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Success | Indicates whether all collision shapes were accurately transformed. On failure, shapes will still be copied over and a best-effort transform will still be applied. |
| struct | Transformed Collision |