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BlueprintAPI > BlueprintAPI/GeometryScript > BlueprintAPI/GeometryScript/Collision
Compute the negative space of an input mesh surface that should be protected when merging simple collision shapes
Target is Geometry Script Library Collision Functions
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| struct | Mesh BVH | A Dynamic Mesh BVH structure of the surface for which we will compute negative space |
| struct | Negative Space Options | Options controlling how the negative space is generated |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| struct | Negative Space | A set of spheres that cover the negative space of the input shape |