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BlueprintAPI > BlueprintAPI/GeometryScript > BlueprintAPI/GeometryScript/AssetManagement
Create a new Volume from a Dynamic Mesh, in the same world as the calling blueprint.
Target is Geometry Script Library Create New Asset Functions
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | World Context Object | |
| object | From Dynamic Mesh | |
| transform | Actor Transform | |
| string | Base Actor Name | |
| struct | Options |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Failure | |
| exec | Success | |
| object | Volume Actor |