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BlueprintAPI > BlueprintAPI/GameplayTags
Determine if TagOne matches against TagTwo
Target is Blueprint Gameplay Tag Library
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Tag One | Tag to check for match |
| struct | Tag Two | Tag to check match against |
| boolean | Exact Match | If true, the tag has to be exactly present, if false then TagOne will include it's parent tags while matching |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Return Value | True if TagOne matches TagTwo |