Navigation
BlueprintAPI > BlueprintAPI/GameplayEffects
Removes all active effects with captured source tags that contain any of the tags in Tags
Target is Ability System Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| struct | Tags |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| integer | Return Value |