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BlueprintAPI > BlueprintAPI/GameplayCueNotify
Called when a GameplayCue with duration is first activated, this will only be called if the client witnessed the activation
Target is Gameplay Cue Notify Static
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target | |
| object | My Target | |
| struct | Parameters |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Return Value |