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BlueprintAPI > BlueprintAPI/GameplayAbilities
Sends a local player Input Released event with the provided Input ID, notifying any bound abilities
Target is Ability System Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| integer | Input ID | The Input ID to match |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |