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BlueprintAPI > BlueprintAPI/GameplayAbilities
Returns an array with all granted ability handles NOTE: currently this doesn't include abilities that are mid-activation
Target is Ability System Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| struct | Out Ability Handles | This array will be filled with the granted Ability Spec Handles |