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BlueprintAPI > BlueprintAPI/GameplayAbilities
Removes the specified ability. This will be ignored if the actor is not authoritative.
Target is Ability System Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| struct | Handle | Ability Spec Handle of the ability we want to remove |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |