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BlueprintAPI > BlueprintAPI/Gameplay
Adds an actor as a receiver for components. If it passes the actorclass filter on requests it will get the components.
Target is Game Framework Component Manager
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | Receiver | |
| boolean | Add Only in Game Worlds |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |