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BlueprintAPI > BlueprintAPI/GameState
Returns true if the world has started play (called BeginPlay on actors)
Target is Game State Base
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Return Value |
Has Begun Play
BlueprintAPI > BlueprintAPI/GameState
Returns true if the world has started play (called BeginPlay on actors)
Target is Game State Base
| Type | Name | Description |
|---|---|---|
| object | Target |
| Type | Name | Description |
|---|---|---|
| boolean | Return Value |
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