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BlueprintAPI > BlueprintAPI/GameState
Returns the time that should be used as when a player started
Target is Game State Base
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target | |
| object | Controller |
Outputs
| Type | Name | Description |
|---|---|---|
| real | Return Value |
Get Player Start Time
BlueprintAPI > BlueprintAPI/GameState
Returns the time that should be used as when a player started
Target is Game State Base
| Type | Name | Description |
|---|---|---|
| object | Target | |
| object | Controller |
| Type | Name | Description |
|---|---|---|
| real | Return Value |
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