Navigation
BlueprintAPI > BlueprintAPI/Game
Sets what platform user id a player should be using. This only works for local player controllers.
Target is Gameplay Statics
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Player Controller | |
| struct | User Id |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |