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BlueprintAPI > BlueprintAPI/Game > BlueprintAPI/Game/Player
Returns the platform user that is assigned to this Player Controller's Local Player. If there is no local player, then this will return PLATFORMUSERID_NONE
Target is Player Controller
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Return Value |