Navigation
BlueprintAPI > BlueprintAPI/Game > BlueprintAPI/Game/Player
Retrieves the current motion state of the player's input device
Target is Player Controller
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| vector | Tilt | |
| vector | Rotation Rate | |
| vector | Gravity | |
| vector | Acceleration |