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BlueprintAPI > BlueprintAPI/Game > BlueprintAPI/Game/Player
Returns the analog value for the given key/button. If analog isn't supported, returns 1 for down and 0 for up.
Target is Player Controller
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target | |
| struct | Key |
Outputs
| Type | Name | Description |
|---|---|---|
| real | Return Value |