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BlueprintAPI > BlueprintAPI/Game > BlueprintAPI/Game/Player
Convert a World Space 3D position into a 2D Screen Space position.
Target is Player Controller
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target | |
| vector | World Location | |
| boolean | Player Viewport Relative |
Outputs
| Type | Name | Description |
|---|---|---|
| vector2d struct | Screen Location | |
| boolean | Return Value | true if the world coordinate was successfully projected to the screen. |