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BlueprintAPI > BlueprintAPI/Game > BlueprintAPI/Game/Player
Add Yaw (turn) input. This value is multiplied by InputYawScale.
Target is Player Controller
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| real | Val | Amount to add to Yaw. This value is multiplied by InputYawScale. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |