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BlueprintAPI > BlueprintAPI/Game > BlueprintAPI/Game/Feedback
Sets the value of the haptics for the specified hand directly, using frequency and amplitude. NOTE: If a curve is already playing for this hand, it will be cancelled in favour of the specified values.
Target is Player Controller
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| real | Frequency | The normalized frequency [0.0, 1.0] to play through the haptics system |
| real | Amplitude | The normalized amplitude [0.0, 1.0] to set the haptic feedback to |
| enum | Hand | Which hand to play the effect on |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |