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BlueprintAPI > BlueprintAPI/Game
Create a new local player for this game, for cases like local multiplayer.
Target is Gameplay Statics
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| struct | User Id | The platform user id that should control the newly created player. A valude of PLATFRMUSERID_NONE specifies to use the next available ID |
| boolean | Spawn Player Controller | Whether a player controller should be spawned immediately for this player. If false a player controller will not be created automatically until transition to the next map. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | Return Value | The created player controller if one is created. |