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BlueprintAPI > BlueprintAPI/Game > BlueprintAPI/Game/Components > BlueprintAPI/Game/Components/ProjectileMovement
Sets the velocity to the new value, rotated into Actor space.
Target is Projectile Movement Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| vector | New Velocity |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |