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BlueprintAPI > BlueprintAPI/Game > BlueprintAPI/Game/Components > BlueprintAPI/Game/Components/ModularVehicle
Sets the input producer class and creates an input producer if one doesn't exist, or if forced to create an instance with the new class.
Target is Modular Vehicle Base Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| class | In Input Producer Class | |
| boolean | Force New Instance |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |