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BlueprintAPI > BlueprintAPI/Game > BlueprintAPI/Game/Components > BlueprintAPI/Game/Components/ChaosWheeledVehicleMovement
change handling via blueprint at runtime
Target is Chaos Wheeled Vehicle Movement Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| real | Torque |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |