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BlueprintAPI > BlueprintAPI/FlytoLocation
Begin a smooth camera flight to the given ECEF destination such that the camera ends at the specified yaw and pitch. The flight can be enforced or canceled if the user moves the pawn
Target is Round Planet Pawn
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| vector | ECEFDestination | |
| real | Yaw at Destination | |
| real | Pitch at Destination | |
| boolean | Can Interrupt by Moving |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |