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BlueprintAPI > BlueprintAPI/FXConverterUtilities
Get Particle Module Location Bone Socket Props
Target is FXConverter Utilities Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Particle Module |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| enum | Out Source Type | |
| vector | Out Universal Offset | |
| struct | Out Source Locations | |
| enum | Out Selection Method | |
| boolean | Out Update Position Each Frame | |
| boolean | Out Orient Mesh Emitters | |
| boolean | Out Inherit Bone Velocity | |
| real | Out Inherit Velocity Scale | |
| name | Out Skel Mesh Actor Param Name | |
| integer | Out Num Pre Selected Indices | |
| object | Out Editor Skel Mesh |