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BlueprintAPI > BlueprintAPI/FXConverterUtilities
Get Particle Module Light Props
Target is FXConverter Utilities Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Particle Module |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Out Use Inverse Squared Falloff | |
| boolean | Out Affects Translucency | |
| boolean | Out Preview Light Radius | |
| real | Out Spawn Fraction | |
| object | Out Color Scale Over Life | |
| object | Out Brightness Over Life | |
| object | Out Radius Scale | |
| object | Out Light Exponent | |
| struct | Out Lighting Channels | |
| real | Out Volumetric Scattering Intensity | |
| boolean | Out High Quality Lights | |
| boolean | Out Shadow Casting Lights |