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BlueprintAPI > BlueprintAPI/Eyes
@brief Commits the eyes settings to the character and updates the associated actors
Target is MetaHuman Character Editor Subsystem
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target | |
| object | In Character | The character in which the eyes settings are going to be committed |
| struct | In Eyes Settings | the eyes settings to commit to the character |