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BlueprintAPI > BlueprintAPI/EyeTracking
Specifies player being eye-tracked. This is not necessary for all devices, but is necessary for some to determine viewport properties, etc.
Target is Eye Tracker Function Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Player Controller | The player for whom we are tracking. Null can be ok for some devices, but this may be necessary for others to determine viewport properties, etc. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |