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BlueprintAPI > BlueprintAPI/EventDispatchers
This will be called when the HMD detects that it has been taken off by a player (disconnecting the hmd also causes it to register as taken off).
HMDRemoved from Head Delegate
BlueprintAPI > BlueprintAPI/EventDispatchers
This will be called when the HMD detects that it has been taken off by a player (disconnecting the hmd also causes it to register as taken off).
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