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BlueprintAPI > BlueprintAPI/Evaluation
A utility function that tries to find if an actor owns the evaluation context. Handles the situation where the evaluation context is an actor component (like a UGameplayCameraComponent) or an actor itself.
Target is Blueprint Camera Node Evaluator
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target | |
| class | Actor Class |
Outputs
| Type | Name | Description |
|---|---|---|
| object | Return Value |