Navigation
BlueprintAPI > BlueprintAPI/EngineScripting > BlueprintAPI/EngineScripting/PluginUtilities
Get the name of the plugin containing an object.
Target is Plugin Blueprint Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| struct | Object Path | Path to the object |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| string | Out Plugin Name | Name of the plugin containing the object, if found |
| boolean | Return Value | true if the object is contained within a plugin and the plugin name was stored in OutPluginName, or false otherwise |