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BlueprintAPI > BlueprintAPI/Effects > BlueprintAPI/Effects/Components > BlueprintAPI/Effects/Components/ParticleSystem
Change a named boolean parameter, ParticleSystemComponent converts to float.
Target is FXSystem Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| name | Parameter Name | |
| boolean | Param |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |