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BlueprintAPI > BlueprintAPI/Effects > BlueprintAPI/Effects/Components > BlueprintAPI/Effects/Components/ParticleSystem
Set the beam end point
Target is Cascade Particle System Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| integer | Emitter Index | The index of the emitter to set it on |
| vector | New End Point | The value to set it to |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |