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BlueprintAPI > BlueprintAPI/Effects > BlueprintAPI/Effects/Components > BlueprintAPI/Effects/Components/ParticleSystem
Get the beam target strength
Target is Cascade Particle System Component
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target | |
| integer | Emitter Index | The index of the emitter to get |
| integer | Target Index | Which beam within the emitter to get |
Outputs
| Type | Name | Description |
|---|---|---|
| real | Out Target Strength | Value of target tangent |
| boolean | Return Value | true EmitterIndex and TargetIndex are valid - OutTargetStrength is valid false EmitterIndex or TargetIndex is invalid - OutTargetStrength is invalid |