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BlueprintAPI > BlueprintAPI/Effects > BlueprintAPI/Effects/Components > BlueprintAPI/Effects/Components/ParticleSystem
Get the beam end point
Target is Cascade Particle System Component
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target | |
| integer | Emitter Index | The index of the emitter to get the value of |
Outputs
| Type | Name | Description |
|---|---|---|
| vector | Out End Point | |
| boolean | Return Value | true EmitterIndex is valid and End point is set - OutEndPoint is valid false EmitterIndex invalid or End point is not set - OutEndPoint is invalid |