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BlueprintAPI > BlueprintAPI/EditorScripting > BlueprintAPI/EditorScripting/StaticMesh
Set the LODGroup for the specified static mesh
Target is Static Mesh Editor Subsystem
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | Static Mesh | Mesh to process. |
| name | LODGroup | Name of the LODGroup to apply |
| boolean | Rebuild Immediately | If true, rebuild the static mesh immediately |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Return Value | Success |