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BlueprintAPI > BlueprintAPI/EditorScripting > BlueprintAPI/EditorScripting/StaticMesh
Re-import all the custom LODs present in the specified static mesh.
Target is Static Mesh Editor Subsystem
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | Static Mesh |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Return Value | true if re-import all LODs works, false otherwise see log for explanation. |