Navigation
BlueprintAPI > BlueprintAPI/EditorScripting > BlueprintAPI/EditorScripting/SkeletalMesh
Set morph targets has generated by engine for all skeletalmesh in the content.
Target is Skeletal Mesh Editor Subsystem
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| string | Optional Names | The names of morph targets to convert. If the array is empty all morph will be converted. |
| name | Optional Paths | The paths list use to filter the research of the skeletal meshes. If the array is empty we will find all skeletal meshes. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |