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BlueprintAPI > BlueprintAPI/EditorScripting > BlueprintAPI/EditorScripting/SequencerTools > BlueprintAPI/EditorScripting/SequencerTools/ControlRig
Bake the constraint to keys based on the passed in settings. This will use the open sequencer to bake. See ConstraintsScriptingLibrary to get the list of available constraints
Target is Control Rig Sequencer Editor Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | World | The active world |
| struct | In Settings | Settings to use for baking |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | In Constraints | The Constraints tobake. After baking they will be keyed to be inactive of the range of frames that are baked |
| boolean | Return Value | Returns True if successful, False otherwise |