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BlueprintAPI > BlueprintAPI/EditorScripting > BlueprintAPI/EditorScripting/SequencerTools > BlueprintAPI/EditorScripting/SequencerTools/ControlRig > BlueprintAPI/EditorScripting/SequencerTools/ControlRig/AnimationLayers
Delete anim layer at specified index
Target is Control Rig Sequencer Editor Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| integer | Index | The index where the anim layer exists |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Return Value | Returns true if successful, false otherwise |