Navigation
BlueprintAPI > BlueprintAPI/EditorScripting > BlueprintAPI/EditorScripting/SequencerTools > BlueprintAPI/EditorScripting/SequencerTools/Animation
Create an event from a previously created blueprint endpoint and a payload. The resulting event should be added only to a channel of the section that was given as a parameter.
Target is Sequencer Tools Function Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | In Sequence | Main level sequence that holds the event track and to which the resulting event should be added. |
| object | In Section | Section of the event track of the main sequence. |
| struct | In Endpoint | Previously created endpoint. |
| string | In Payload | Values passed as payload to event, count must match the numbers of payload variable names in |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| struct | Return Value | The created movie event. |